Description of App
Set in a realm of eternal night, Grim Omens puts the player in the shoes of a fledgling vampire, a creature of blood and darkness struggling to maintain the grip on their fading humanity in a mysterious and hostile world. The game combines classic dungeon crawling elements, familiar turn-based combat mechanics, and various tabletop and board game influences to create an immersive and accessible old-school RPG experience. The 3rd entry in the Grim series, Grim Omens, is a standalone sequel to Grim Quest. It refines the established formula of Grim Quest and Grim Tides, all the while offering an intricate story and detailed lore that ties in with previous games in strange and unexpected ways. Even so, you can play it with not experience in previous Grim games, without fear of missing out on the story details. Inspired by tabletop RPG classics such as Vampire (The Masquerade, The Dark Ages, Bloodlines) and Dungeons and Dragons' Ravenloft (Curse of Strahd).
Comments
The problem I found
Correct me if I am wrong, but I think that thereβs no way to view the report of each turn in the battle. Therefore thereβs no way for the user to know what the enemy did in each turn. what abilities it used, the damage, who attacked who etc.
Re: The problem I found
You are referring to what is called aβ"Combat Log". And yes, that would be quite handy to have. :-)
Combat Log
No, currently there isn't a combat log. And while that would indeed be handy to have, I don't really have a problem playing without it. I just listen to the sound effects and read the entries for enemies to know what abilities they have, and play it from there. Though I understand how not everyone is abel or willing to play that way.
Re: combat logs
At the risk of going slightly off topic, the PC versions of Both Grim Quest and Grim Tids both have combat logs. The mobile versions don't. I have no idea why this is. I've always played by checking the enemies and their abilities and working with what I knew based on the sound effects? I posted a request on their discord a while back asking for combat logs, among other things, in the mobile version. I never received a response, which probably means that the developre doesn't consider this a high priority or else some limitation of the programming language is to blame. Either way, I wouldn't let the lack of combat logs stop you from enjoying the game.