It’s been announced on Twitter that Papa Sangre, the popular and highly-regarded iOS audio game, will get one more update and then be removed from the App Store the next time after this that something causes it to break:
Tweet 1: 1/2 — Sad and Happy to Say. Sad: the next update of Papa Sangre will be our last. The next time it breaks we will take it off the app store.
Tweet 2: 2/2 Happy: we plan to open source the Papa Engine (still the best audio VR engine in the world) and our binaural audio games.
Tweet 3: 3/2 (sorry) — I believe abandonware shouldn’t be totally abandoned. Others can make use of it.
Papa Sangre was one of the earliest inductees into the AppleVis Hall of Fame and has been featured by Apple in an App Store collection of iOS apps popular with VoiceOver users, so there is no doubt that many will see this as sad news.
However, the second of the tweets quoted above suggests that this may not be all bad news, as an opportunity will exist for others to use the technology that powers this game.
We know that we have many passionate gamers in our community and a number of active developers. This makes me wonder whether this combination of passion and experience could make for an interesting opportunity for our community. The opportunity to develop one or more games using the Papa Sangre game engine.
I should stress that I am not a gamer and have no experience of app development. So, at this point, I am simply putting the idea out there … so to speak.
If there is interest and a capability to do something with this idea, then it’s something that we could explore pursuing within the AppleVis community.
So, at this point it would be great to hear what people think of this idea. Essentially, does it have any value and interest and what are the potential opportunities and challenges to making it a reality? Let us know your thoughts in the comments below.