Thanks so much for posting. I can’t wait to see where this device goes as an assistive technology. This could be the one that changes everything. An AI narrator similar to constant sighted assistance seems like it could be within reach.
Very impressive. sounds like the Samantha voice has been improved in the OS with the same sounds as herd on iOS. I hope the game that they showed will be available on the App Store for iPhones/iPads as well. Would love to try that game.
Hello.
I find this technology fascinating, and I think that with the 3D cameras and LiDAR sensors, it can be something perfect. Considering that the other glasses available in the market cost the same but have not even half of the technology, I believe this is the perfect opportunity for computer vision artificial intelligence to showcase its potential. If we combine this with navigation apps and similar tools, we will have a truly useful device. However, we'll have to wait and see what's coming...
Best regards.
The device looks great but 2 hours battery. Maps could be use and apps that can tell you about trafic lights be great but if you only get 2 hours! N way Jose. Hope a third party battery would be out and last more than 2 hours. What can you do with 2 hours.
I wonder, though, if you could turn off the visual, like a screen curtain, and save some battery time. That and carry around a brick-sized power bank.
It was interesting to me that they were adding accessibility to the clouds in the app. Have they made this an easier process for developers, or am I just misunderstanding what was going on?
I think I could get used to those pinch gestures, and I wish I could sometimes just do that in front of my phone, instead of touching the screen.
Maybe it’s just that I’m still having trouble imagining the use of voice over in a fully three dimensional environment, but based on this video, I think it’s going to be a challenge for developers and users alike. I kind of felt while listening to this like it took what is a rich three-dimensional world for sighted people and compressed it down to a rather flat, two dimensional experience not unlike the one we already have on our phones, tablets and computers. I hope as a blind person I will actually be able to experience the immersiveness of these VR headsets when I eventually try one out. Having that layer of voiceover between me and the rest of the virtual world might feel limiting, as if walking through the real world with a big piece of glass in front of you that intercepts everything you do , if that analogy makes sense. It’s all still too early to say though, and I’m eager to see where this goes
Yes, two hours of power cord free operation is indeed a huge limiting factor, but I think these Apple VR headsets represent a fundamental paradigm shift. Remember how the personal computer was when it was first introduced, or the first generation of iPhones. You can count on parameters like processing power, battery life, memory and all that other good stuff improving significantly with each successive model. I’m probably going to wait a few iterations before I even consider one of these things. It’s not hard to imagine a few years down the road these having a good five or six hours of battery life which would be more than sufficient for most commuting purposes, especially if you could easily recharge it or carry a spare back up battery with you.
I personally wouldn't want to go out and about waring something with such a high price tag unless it had a decent waterproof rating, especially with all these fragile sensors. A little drop of rain in any of the depth cameras and, just like that, you'd better hope your Apple Care subscription hasn't lapsed. I'm also really interested to see how voiceover works for regular computing tasks with Vision OS, that m2 chip obviously isn't a slouch ... also do we know anything about the charging speed on this thing? Will it have USB C charging?
But if its the access tech to end all access tech then I guess thats a price I’m going to have to pay. I don’t know about you but it seems to me like Apple have spent billions developing the most technologically advanced, most amazing, most incredible version of a thing not many people seem to want. I guess the question is if people will start wanting it when they experience what it does for them. Who knows if that will happen. It is very interesting the execs aren’t seen with it on anywhere isn’t it. obviously I can’t see it but the googly eyes screen on the front sounds a bit creepy and very very funny. I’m picturing those eyes on springs glasses with the moustache and it makes me giggle every time. I think one thing is for sure, we won’t know about the accessibility potential or public acceptance/willingness to wear this for a good while yet. I’d say at least 2 or 3 years but time will tell. My opinion is as the tech improves people will accept it more and as its normalised we won’t find it as funny or creepy. I think it will be a success, not on the scale of iPhone but still a success over an unknown timeframe. Let’s see what happens.
I would first try out the headset in the store, before purchasing but I really am amazed on how technology has evolved over the years. Who knows if oculus will include Accessibility in their headset, Apple did it and if it can do more than assistive technologies limitations then this is more than perfect.
I originally thought they had found a way to project things onto clear glass, or into the user's eyeballs. The whole fake eye thing creeps me out a little for some reason. I can imagine true nerds being into watching someone's simulated eyes watching their own simulated eyes, or Apple Vision and chill, but this isn't going to replace the iPhone, like a video someone posted in another thread claimed.
I'm still intrigued by being able to control a device with gestures that don't require touching a screen, or trying to talk to SIRI.
I did some digging around on the web and I came across a website that lists certain things found in the visionOS simulator. These included some really cool features such as the ability to get image descriptions via the pass-through view. I went and downloaded the Apple Vision Pro simulator in Xcode, but I can’t figure out how to toggle voiceover. if anyone knows, please don’t hesitate to let me know.
The simulator started up, because it made a startup sound. I can’t seem to figure out how to use the simulator or use VOCR on the Mac to navigate to the Settings app.
From what I’ve seen, Vision Pro actually looks pretty cool. It includes a quick start tutorial just like the Mac if the information on this website is up-to-date.
If you want to have a look for yourself, you can go here: https://www.thetapedrive.com/p/apple-vision-pro-simulator-visionos
I will say this, Vision Pro seems promising for someone who doesn’t have vision.
I’m imagining a world where Be My Eyes and be my AI is right there on the Apple Vision Pro.
Go to a nature themed area, scan a picture with Be My Eyes and have the Vision Pro tell you exactly what’s there in front of you. This is just speculation and me hoping right now, but you never know what will happen.
I really can’t wait for Vision Pro. I might even schedule a demo of the Vision Pro soon. If I do, I’ll make a form post all about it.
Comments
Great news.
Thanks so much for posting. I can’t wait to see where this device goes as an assistive technology. This could be the one that changes everything. An AI narrator similar to constant sighted assistance seems like it could be within reach.
VOS
OK. It looks nice but about typing? VO has enough issues with iOS regarding bugs and mac. Hope it will not have them but not holding my ...
very impressive
Very impressive. sounds like the Samantha voice has been improved in the OS with the same sounds as herd on iOS. I hope the game that they showed will be available on the App Store for iPhones/iPads as well. Would love to try that game.
my thoughts
Hello.
I find this technology fascinating, and I think that with the 3D cameras and LiDAR sensors, it can be something perfect. Considering that the other glasses available in the market cost the same but have not even half of the technology, I believe this is the perfect opportunity for computer vision artificial intelligence to showcase its potential. If we combine this with navigation apps and similar tools, we will have a truly useful device. However, we'll have to wait and see what's coming...
Best regards.
battery
The device looks great but 2 hours battery. Maps could be use and apps that can tell you about trafic lights be great but if you only get 2 hours! N way Jose. Hope a third party battery would be out and last more than 2 hours. What can you do with 2 hours.
Battery and other stuff
I wonder, though, if you could turn off the visual, like a screen curtain, and save some battery time. That and carry around a brick-sized power bank.
It was interesting to me that they were adding accessibility to the clouds in the app. Have they made this an easier process for developers, or am I just misunderstanding what was going on?
I think I could get used to those pinch gestures, and I wish I could sometimes just do that in front of my phone, instead of touching the screen.
Skeptical about the voiceover experience in VR
Maybe it’s just that I’m still having trouble imagining the use of voice over in a fully three dimensional environment, but based on this video, I think it’s going to be a challenge for developers and users alike. I kind of felt while listening to this like it took what is a rich three-dimensional world for sighted people and compressed it down to a rather flat, two dimensional experience not unlike the one we already have on our phones, tablets and computers. I hope as a blind person I will actually be able to experience the immersiveness of these VR headsets when I eventually try one out. Having that layer of voiceover between me and the rest of the virtual world might feel limiting, as if walking through the real world with a big piece of glass in front of you that intercepts everything you do , if that analogy makes sense. It’s all still too early to say though, and I’m eager to see where this goes
Regarding battery life
Yes, two hours of power cord free operation is indeed a huge limiting factor, but I think these Apple VR headsets represent a fundamental paradigm shift. Remember how the personal computer was when it was first introduced, or the first generation of iPhones. You can count on parameters like processing power, battery life, memory and all that other good stuff improving significantly with each successive model. I’m probably going to wait a few iterations before I even consider one of these things. It’s not hard to imagine a few years down the road these having a good five or six hours of battery life which would be more than sufficient for most commuting purposes, especially if you could easily recharge it or carry a spare back up battery with you.
Excited but skeptical
I personally wouldn't want to go out and about waring something with such a high price tag unless it had a decent waterproof rating, especially with all these fragile sensors. A little drop of rain in any of the depth cameras and, just like that, you'd better hope your Apple Care subscription hasn't lapsed. I'm also really interested to see how voiceover works for regular computing tasks with Vision OS, that m2 chip obviously isn't a slouch ... also do we know anything about the charging speed on this thing? Will it have USB C charging?
Link is not working
I clicked on the link, and it says that the link is invalid. Is there another way I can watch the video?
Create accessible spatial experiences - WWDC23 (Official Link)
https://developer.apple.com/videos/play/wwdc2023/10034/
The link mentioned in the open post is from a Google search, and those links as we know, stop working after a while.
I definitely don’t want to spend 4 grand on looking like a tool.
But if its the access tech to end all access tech then I guess thats a price I’m going to have to pay. I don’t know about you but it seems to me like Apple have spent billions developing the most technologically advanced, most amazing, most incredible version of a thing not many people seem to want. I guess the question is if people will start wanting it when they experience what it does for them. Who knows if that will happen. It is very interesting the execs aren’t seen with it on anywhere isn’t it. obviously I can’t see it but the googly eyes screen on the front sounds a bit creepy and very very funny. I’m picturing those eyes on springs glasses with the moustache and it makes me giggle every time. I think one thing is for sure, we won’t know about the accessibility potential or public acceptance/willingness to wear this for a good while yet. I’d say at least 2 or 3 years but time will tell. My opinion is as the tech improves people will accept it more and as its normalised we won’t find it as funny or creepy. I think it will be a success, not on the scale of iPhone but still a success over an unknown timeframe. Let’s see what happens.
I will be purchasing the headset
I would first try out the headset in the store, before purchasing but I really am amazed on how technology has evolved over the years. Who knows if oculus will include Accessibility in their headset, Apple did it and if it can do more than assistive technologies limitations then this is more than perfect.
I'm slow on the uptake or something
I originally thought they had found a way to project things onto clear glass, or into the user's eyeballs. The whole fake eye thing creeps me out a little for some reason. I can imagine true nerds being into watching someone's simulated eyes watching their own simulated eyes, or Apple Vision and chill, but this isn't going to replace the iPhone, like a video someone posted in another thread claimed.
I'm still intrigued by being able to control a device with gestures that don't require touching a screen, or trying to talk to SIRI.
Interesting things I found out about VoiceOver on the Apple Visi
I did some digging around on the web and I came across a website that lists certain things found in the visionOS simulator. These included some really cool features such as the ability to get image descriptions via the pass-through view. I went and downloaded the Apple Vision Pro simulator in Xcode, but I can’t figure out how to toggle voiceover. if anyone knows, please don’t hesitate to let me know.
The simulator started up, because it made a startup sound. I can’t seem to figure out how to use the simulator or use VOCR on the Mac to navigate to the Settings app.
From what I’ve seen, Vision Pro actually looks pretty cool. It includes a quick start tutorial just like the Mac if the information on this website is up-to-date.
If you want to have a look for yourself, you can go here:
https://www.thetapedrive.com/p/apple-vision-pro-simulator-visionos
I will say this, Vision Pro seems promising for someone who doesn’t have vision.
I’m imagining a world where Be My Eyes and be my AI is right there on the Apple Vision Pro.
Go to a nature themed area, scan a picture with Be My Eyes and have the Vision Pro tell you exactly what’s there in front of you. This is just speculation and me hoping right now, but you never know what will happen.
I really can’t wait for Vision Pro. I might even schedule a demo of the Vision Pro soon. If I do, I’ll make a form post all about it.