Looking for examples of accessible notifications in games

Hey, there's a dev looking for examples of notifications communicated through text to speech... i.e. a message that appears on its own rather than through you interacting.

For example a notification saying 'press X to open' when you walk near to a door, rather than a menu item being read out when you highlight it.

They've only been looking at AAA games so far so obviously haven't found anything, but there must be a ton of audiogames, screenreader accessible iOS games etc etc that do it. Do you know of any good examples? Bonus points for games made in unity or unreal :)

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