Iβm an iOS/Mac software developer and have developed a vision problem that may prevent me from effectively using a computer monitor. (I get dizzy after using the monitor for longer than an hour or two. The problem remains unresolved after multiple doctors, meds and vision therapy.) Iβm exploring the possibility of relying on VoiceOver and possibly voice-to-text for input and I understand there is a small community of developers who do just that. I was wondering if you had any advice on the subject or resources you could recommend.
I'm an independent developer. For the past year I've been building an app called EbookVoice. It takes a book you already own, as an EPUB, a Word document or a DAISY zip, and turns it into a narrated audiobook you can listen to like any other. I'm looking for VoiceOver users who would be willing to test it properly and tell me where it falls short.
I saw a recent post here from a developer looking for feedback on iOS application accessibility and thought that it would be a great idea to do the same. My name is Aaron Wojnowski and I'm an iOS Developer from Winnipeg, Canada. I own the application Musi on the App Store. Musi lets you stream music from YouTube and SoundCloud and save SoundCloud music for offline streaming.
Hi! I'm a developer with limited vision (OK acuity, but low contrast vision, hard to use computers and hard to see photos). I'm looking to connect with other iOS developers who might be interested in comparing notes and sharing tips about setting up Xcode for maximum usability (and other related topics).
Hi
I am a blind South African who uses an iPhone . Currently purchased a LookTell MoneyReader App in the south african store, but it does not seem to work with the local currency. Any possibilities of ensuring that the Rand is recognised?
Many blind people have some usable vision, especially with high contrast. I've noticed I can use several programs that do not work with VoiceOver if I can get them set up and running, but even their text instructions do not work with Voice Over. It would be lovely if these setup screens would allow VoiceOver and hen there was a way to really turn Voice Over of to give the proper navigation to use the program. The Tap to silence VoiceOverdoes not actually turn it off, so it is of little use in this case.
I'm wondering if, on MacOS, there's a way to programmatically make VoiceOver interact with a specific element.
Let me explain a little bit more on what the context is.
So, I have an accessibility request for a developer, but I'm trying to figure out if my request is even feasible, given the APIs in MacOS accessibility.
Hi, does anyone know if that new mud client, mudslide is still in development? I am a beta tester for it. Because I have not seen a beta release for that in a long time. I wasnβt exactly sure where to put this question, but I was just curious. If anyone knows whatβs happening with it, let me know. I hope to see it fully developed into a good mud client
We, at myTrueSound, are very excited to invite you to become a part of our enthusiastic team. We hope to launch by 1st September our new audio game called AudioWizards (for iOS and Android), and we have thought that it could be cool if your music can make it also to the game, so it can be listened and enjoyed by hopefully tens of thousands of people.
Is there any way I can learn how to develop an accessible universal app for iOs in which background music in any program (movie/tv show etc) can be muted/volume adjusted with buttons/sliders built in the app.. This is a very serious situation in todays century especially with elderly people who have a difficult time hearing sound/spoken dialog while the music in a movie or show is playing
Hi everyone, I'm examining audio indications for pop-ups, combo boxes and screens with menu selections and want to ask if you think an auditory announcement of a pop-up is necessary. For example, when hyou have an app open and select something, there is a sound that indicates something that has appeared on the screen. You also hear this sound each time you open and close an app or unlock the iOS device.
my name is Marian and I'm a computer science student from Germany. I'm new to this forum, so I'm unsure where to post this. Also, English is not my first language, so please be forgiving if I make some mistakes.
Hi, I am making an accessible card game, but i am following a tutorial, because this is one of my first apps. The person in the tutorial said to use image views for the cards, but this is a problem for voiceover users. How do you get around this problem, and make the cards so they will read with voiceover? Thanks Taylor
Iβm stuck on this level, I donβt know how to solve the puzzle. Like, when do you use solve row and collect gem-turn around. Is there a Braille tactile graphics book? Where I could learn the full layout of every level in the app. Does anyone know where I could find a Braille tablet? So I can learn coding.
Thanks
Hi.
I'm just wondering, if you want to be an app developer, do you need to be good at math? While I want to develop software and work for apple, I am required to take a ton of nath calculus classes for my computer science degree. I can do basic math and basic algebra. Ironically, I have no trouble figuring out programming concepts, and writing code... But I guess I'm feeling discouraged, like I'm not smart enough. I don't understand the need for calculus when developing apps, unless the app is math related or something. Β
I am Yuma Antoine, the blind devver from OSeyeris. We are a lean startup from Brisbane, Australia, and I am happy to present a series of 18 podcast tutorials accompanied with example scenes which will focus on creating an engaging 3D environment using Apple's SceneKit framework.