Timecrest: The Door
Description of App
*** Best iOS Game & Developer of the Year, AppleVis Golden Apples 2016 ***
*** Apple Watch Best of 2015 ***
“An interesting story... Simple fun.” - The New York Times
“Worth a look–even if you’re not a fan of interactive fiction–as this is the best one so far.” - RNIB Connect Radio
“The meteors will obliterate everything, and all I can do is watch.
You don't know how glad I am you can see my messages.
It means, in this moment, I don't have to die alone.”
In Timecrest, where epic fantasy meets interactive fiction, author Lisa J. Skye introduces you to Ash Elden, where together you both must scramble to solve the puzzle of who unfroze the meteors to destroy Ash’s world of Alyncia. You discover that you have access to a forbidden magic–the ability to turn back time.
Every choice you make matters, and will change the outcome of this massive 225,000-word interactive story, leading to one of multiple endings. Immersive yourself within the emotional soundtrack and explore the non-linear maps.
With your new incredible powers, who will you choose to live and let die?
- EXPERIENCE AN EPIC STORY with over 225,000 words and multiple endings.
- DECIDE who lives and who dies. Your decisions change the story, so choose wisely.
- EXPLORE ALYNCIA at your own pace with our new non-linear maps.
- IMMERSE YOURSELF in a world of fantasy and magic, with 24 musical tracks to set the scene.
- BUILD A TEAM and make friends. Unlock secret storylines by building your relationship with other characters.
Timecrest is a nonlinear story based game with multiple endings where every choice you make matters. The story progresses in realtime. Ash will be notifying you on what is happening in Alyncia and awaits your guidance throughout the day.
What would you do with the power to turn back time?
Praise for Timecrest:
“Timecrest stands out from many of the other interactive fiction games I've played.” - AFB, AccessWorld Magazine
“The characters really do draw you in.” - Jamie Pauls
“It's not just a survival, yes/no–binary choice thing. It's like you're watching actual characters, actual people, living actual lives.” - Alex Hall
“With its developer actively engaging with the AppleVis community to learn how to improve the accessibility of the app and then acting on this feedback, it is no surprise that Timecrest has become a firm favorite with many blind gamers.” - AppleVis
Free or Paid
Apple Watch Support
Device(s) App Was Tested On
This app is very accessible.
I find this app to be quite awesome. It will keep me busy for a while. Hope you will enjoy it too.
33 people have recommended this app
Regarding the Ignis amulet, I've often wondered that myself as well. Maybe That's because going to the mountain can be optional depending on your choices, and perhaps the dispell ring adds more depth to the story in later parts of the game.
Also, even though timecrest part 3 is not necessarily about Ash, I think it will still be from his or her point of view.
I find it hard to believe that ash will somehow leave the door and reconnect with us. I think that chronos is going to be the main character and it will be told from his point of view.
We apologize for not being as active on Twitter this year. We've been trying to put all of our efforts into Timecrest 3. When we have more to say, we'll be sure to tell everyone about it here! Thank you everyone for playing Timecrest and we are working hard to delight you.
Has anyone made use of the wand in either timecrest 1 or 2?
Perhaps the wand is to be used in future parts of the game. Are their any more key items to collect?
What spells has everyone obtained through different play throughs? I've learned levitas and gravitas on different tries. I've also learned the fire one from the bomb. Apparently you can learn levitas magnis when the ceiling is about to fall in chapter 9
While playing through the game, I also got those spells. I actually learnt levitas Magnis from training with the dragon rider. I was totally hoping to get something to take back from the past. Also, on the discussion forum, one of the developers said that there are other quests besides the one in the nightshade forest. Apparently there is one where farmers need a water mage to help with some muffies but I have yet to find that path up to this day.
Has anyone unlocked the memories for A.C., Ryly, or Rodger? If so, walk throughs would be very appreciated.
The memory oracles contain short stories about some of the other characters in the game. To unlock these stories, whenever you play the game, you collect memory fragments in each of the chapters, and when you use a teleport orb, you gain a void Crystal. Combine a memory oracle along with a void crystal to unlock a memory. After unlocking certain memories, you can disenchant unwanted Memories into essences. Use essences to craft Memories you do want in order to unlock more stories.
Wait you managed to draw from the bomb? Every time I do, I'm dead. So what's the secret the next time I'm in the forest on my next play through? I think I'm pn my forth right now?
When it asks you how far you want to run from the bomb, go 45 m away. You will be far enough that you won’t die but close enough that you can draw the spell.
Woops meant to ask how to unlock the rest of each story. For example, when I open Rodger, I can read the first two chapters, but the remaining ones are locked.
As for the bomv, you should be 45 meters away to get the spell and avoid getting hurt.
To unlock the rest of the story, it will ask you for a specific number of memories of that character. You have to get those memories in order to unlock the chapters.
I never got asked that, he just ran for 19 minutes. In fact in all the play thrughs I never got asked how far would I like to run. The prompt was "get out of there now.!"
Did you ask Ash to tell you more about the object or decide to just draw the spell?
In terms of the memories, i have gotten enough of the materials to open those, but what decisions do i need to make to unlock the ones that are still locked? I hope i am making sence.
Well, Roger only has two memories, so when you finish unlocking those memories, you can choose to disenchant the memories you unlocked in the memory oracle shop to gain essences in order to create more of the memories you want to unlock The rest of the stories for the remaining characters
Good point. I already knew what it was so I neglected to have him tell me more about it.
Can I get the T-shirt for Roger? I did get the autograph
Earlier, in the game, when you get the chances to wander around Timecrest, go to the garden, and you will get the shirt if you decide to join the LSD club.
Whenever I read through the story, I am always convinced that there are more hidden paths to explore. I'm still trying to find the path in the garden where Ash finds the Twinkle Roses, or the scene where Riley shows Ash her sketches of various flowers. I'm also wondering if there is a way to attend the sale for Melvin's shop in Timecrest. In one of my runs, Ash said something about wanting to buy a set of Drapes for 10,000 gold, but I've not found that section as yet.
Hi all, I had a quick question. I was wondering, how do you get memory remnants? So far I have like three or four but I forgot how I got them. Any help would be appreciated.
O and also, I don’t want to start a big argument on this thread but earlier, when I open the app, it said, visit chapter 2 to earn your next memory remnant. And before I got on Apple this, I open the app again and it said, visit chapter 3 to get your next memory remnant. So I’m wondering, is chapter 3 available? Or is that just an error? I even read it word by word to make sure I wasn’t hearing wrong lol.
As you go through the chapters, you collect memory Reminence that you combine with void christals you collect after using an orb to create memories. This is explained a little better in previous comments
I've been playing this game multiple times and find it totally awesome! However, in all my play troughs so far I never managed to get the special scene for Riley (you know, those scenes you unlock with relationship points). I was never presented with a possible response that had relationship points with Riley as a requirement to be able to choose it. So, dose anyone has any hints on how to achieve that scene? I'm really curious as of what happens in that scene.
If you decide to go with Ryly to see Ezra, you’ll have the option to use a teleport orb or take the griffin transport. Using the teleport orb will get you the special scene unless you have already done it before.
Thanks for the response. Come to think of it, I think I already got that with the teleport orb as you suggested, but I was wondering if there's another way. The scene hint in Riley's description in the relationship tab mentions a note in chapter 4. I got the note, but then I didn't get anything else, but there definitely seems to be another way to get the scene earlier in the game. Any clues about that?
I’m wondering the same thing. Is there a way to look more into the room with the voldorian symbols on the door without getting ambushed?
We're pleased to announce Timecrest 2.9, a major update with a completely new soundtrack in collaboration with Dibur Music! Timecrest will continue to be 100% accessible. This update will be released in early March.
We're using a new feature in iOS called International Phonetic Alphabet attribution which allows us to give hints to VoiceOver on how to correctly pronounce the magical names, places, and artifacts within Alyncia. Because of this, we'll be removing the Pronunciation Mode feature of Timecrest, as correct pronunciation will be built directly into the text moving forward.
Check out the announcement details here:
TIMECREST 2.9 TRAILER (2020)
Hear samples of new songs "Determination", "Deadly Fight" and "Connection" on Youtube now! https://youtu.be/le0gqiPgiwA
We've typed out a full description of the video here: https://www.sneakycrab.com/timecrest-29-trailer-description
We’ve been delighted to collaborate with Darrell Reconose of Dibur Music to bring an all-new soundtrack to Timecrest with 24 amazing new tracks as part of the Timecrest 2.9 update coming in early March. We sat down to understand the creative force behind the magical music of Timecrest.
Read this great interview, and be sure to check out a short sample of Ash’s Theme at the end! We'd love to hear what you think of the song.
It's a free update. Experience 24 all new music tracks. We've also removed pronunciation mode in favor of International Phonetic Alphabet attribution for VoiceOver which allows us to tell VoiceOver how to pronounce the magical names and objects of Alyncia.
We’re giving everyone 200 Time Crystals to celebrate the update. Be sure to check the new Inbox inside the Pocket Watch after updating to collect them!
I know I'm late to the party, but I just wanted to let you know that I'm seriously enjoying timecrest. Talking to Ash is like having a best friend right there by your side every day, even though he's from another world.
I've played plenty of Interactive fiction games since I was a kid, but this one still is definitely a lot of fun. I love the scifi and fantasy genres, and this game put's them both together.
@Lydia Alverson, your words are so kind and we're humbled by your response. We worked hard to create this adventure where you'd feel like you'd feel connected to a good friend. It's a delight to know our dream is coming true with you. Please don't hestiate to tell us your feedback and how we can make Timecrest better!
There have been several VoiceOver related issues reported by our community. We're currently working on a few updates to fix the issues. These are the currently reported issues that we are working on:
1. Volume is too low for music tracks
2. Music player has strange characters in song titles
3. Pronunciation issues, especially when using voice "Alex", for words like Chronos, Aion, Elise, etc.
4. Inbox descriptive help refers to Relationships
5. Inbox history items incorrectly are labeled as a button
We will be releasing updates to address these issues. If you find a problem that was not listed here, please go to Timecrest Settings -> Contact Support and let us know what you're experiencing.
Thank you so much for playing Timecrest. You are what makes all of this possible.
Phew! It's been a busy week of updates. Thanks to everyone who reported crashes, bugs, accessibility issues. Thanks to all of the incredible feedback-your feedback and reports is how we can make Timecrest even better for everyone!
We're sending a gift of 50 Time Crystals to all players to celebrate the release of Timecrest 2.9.4 which fixes all of the major issues with VoiceOver and the Inbox crashing. If you haven't already, please update today.
This gift should be available now in your Inbox. You can claim it from your Inbox until March 14th. If your gift isn't retrieved by that date it will be lost.
Thank you for playing Timecrest.
Wow, the music, just awesome. And I recognise some earlier stuff that was rewritten. I'm on my 5th playthrough I think, and just, wow!
KE7ZUM, thank you for such kind feedback. Please tell us if there's any other feedback you have or if there's anything we can do to make Timecrest better for you.
The only thing I think would make gameplay better are sound effects for actions, spells and other stuff. The story would be a lot more imersive IMO.
I really like that idea. Maybe we could also hear sounds when creating memories and collecting money from Morty.
When I put other stuff I meant basically everything else. Imagine Morty making some cute puppy dog sounds when you open their window. I'm a big fan of sound effects for enhanced imersion.
Anyone notice it says alis's name wrong when you are walking through the forest, when you hear thorugh like "system message: [alis leads the way through the forest]" or something like that, it sounds like it is saying somethingn else, at least with alex.