NEW RELEASE: Flarestar, the ‘adventure’ audiogame from Sylphe labs and TiconBlu, is now available for Mac (and PC). The iOS version will be coming soon.
The price is 19,90€. Click to buy: http://www.ticonblu.it/audiogame/shop/shop_flarestar_final_eng.html?lang=eng
LONG LIVE THE AUDIOGAMES!
TEASER: ... Space, starship Icarus on return course from Teta 1 Orionis system...
Explore the huge Space ship Icarus locations, unlock all the simulations on the holodeck, fly on Artemis short range fighter to explore the deep space and avoid debris collision, fight against the training drones and train to kill...
Be ready to survive a dusky menace relying just on your hearing.
GAME DESCRIPTION:
Space, starship Icarus on return course from Teta 1 Orionis system...
From first officer Galileo's log:
“... we left warp speed due to sudden appearance of star debris on our course.... ”
Alone in space, on a colonial fleet starship, you will be thrown into an exciting adventure full of plot twists.
As the first officer Galileo you will ward off your crew and yourself from a deadly threat and unravel the mystery concealed behind it.
Move inside the starship Icarus, engage with simulations on the holodeck, take over the ship's command, explore the vastness of space and be ready to fight for your own life... relying solely on your hearing.
During the more the five play hours the player will have to explore three main huge different settings and solve several game levels, relying solely on hearing, among starships, maintenance pods, mysteries and exciting combats
FLARESTAR, developed by Sylphe labs and published by TiconBlu – deployed on PC/Mac and soon available on IOS
INSTRUCTIONS: You can play FLARESTAR mostly just by the directional keys to move one step at a time in the chosen direction. The character movement always occurs in the chosen direction and at the same distance, just like he moves on a chessboard.
So you will need to count your footsteps and listen to the different sound they make on the ground. Pay attention to the sound variations and whenever you should hit a wall... maybe you're facing the wrong direction!
Use the enter key to interact with game objects, pick up and use them, and to confirm any previously chosen action.
Since it is possible to pick up objects and store them, you can access an inventory. In order to do so you just have to press the Tab key.
Each time you press the tab key you'll go through the list to the next object. The last selected one will stay active and available for use, just by pressing the Enter key whenever needed.
Throughout the game the protagonist will equip a combat suit, capable of some additional functions.
The suit has a motion tracker. You'll hear a beeper coming from the movement source direction: the faster the sound, the closer the target. Should the target stand behind you the sound will be deeper.
The suit is also armed with a standard blaster. Press the shift key + direction key to shoot a single shot in the chosen direction.
Moreover the suit is equipped with a computer that can be accessed by the space bar to get useful information on the game area and character position.
TEASER: http://youtu.be/4UAqJL-OiyM
Here’s the link to the game’s page on audiogame.it: http://www.ticonblu.it/audiogame/flarestar.html?lang=eng
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Comments
Neat game
I love the game. However, when on the short range fighter, I never have time to move when I hear objects coming at you. Am I missing something? Help!!!!!
Just finished it
Loved every minute of it, believe it when I say this is a console level experience for the blind. I loved the exploration aspect of it, it's kind of like the old shades of doom under windows but much better. Anyway, space ships, blasters, fire fights with droids, what's not to like.
Anyone have any idea when the IOS version will be available
Will be an instant buy on IOS because it'll be good to run through it when out and about.
Getting to kit room
hi all
the navigation in the game is difficult.
when it tells me go to the south west key rom i just can't det anywhere keep hitting walls, lack of sound queues to guide the player perhaps?
any tips please?
thank you.
Stuck on the first level..
I'm not a stupid person.. I've read and reread the walkthrough.. I've been to every corner of the level and hit enter and space at every spot. I can't find any buzzer. Nor can I find any helpful info on any other websites. What am I not doing that I'm suposed to do? Please and thank you,