Questions about the gaming apps in the AppStore for the blind
Why are apps like, Blind Memory no longer available for us. Where did they go? How can I get the app now? We are going threw tuff times and we need more free accessible apps to play! Apple Arcade needs to be and Game Center both need to be 100% accessible for us too! When will these changes be made?
Spellstack was a really good game, I wish the game was updated and the game shouldn’t have been taken down from the App Store. Is it possible that there could be a game similar to that one? Another game that I would like to see in the App Store is the game of Candyland, sorry, life, Shoots and ladders,Uno, A accessible restaurant game and trouble.
Why do you feel that all games and the game store need to be 100 percent accessible? I agree with the store part, but, really? All games? With "all" as the key word, it is not realistic, nor is it necessary. Picture oriented puzzle apps would be an example. If the app is color oriented, it means nothing to a blind person. This would be like demanding that a music player be accessible to the totally deaf. Making all apps accessible to the blind is an unnecessary expense of time and money even if it could be done. I, for one, would get nothing out of an app that shows awesome sunsets from around the world.
We will never have accessibility for every single game release. Firstly, some games are too complex to be made accessible. Secondly we are in the minority, and there are a lot of game developers out there who wouldn't even know about Voiceover. In answer to another question, "Blind Memory" and "Spell Stack" were released several years ago and have not been playable since IOS 11. It is possible that those developers are no longer creating games. Yes, there are games I still would love to be able to play on my device, such as "Sixth Sense", "Audio Defence" and "Ear Monsters", but again, those games are no longer supported. Some cool games I highly recommend are "Audio Wizards", "Feer" and "Audio Rush", all of which are listed in the Games app directory. They aren't free, but by purchasing, you are supporting the developer.
My favorite iOS game of all time was Stem Stumper. It had a real challenge to it and I felt like I'd accomplished something when I 100 percented the whole game, and I hadn't felt like that since I could beat NES games with the little bit of vision I had as a child. I met a friend through the Twitter hash tag for Stem Stumper and we and another friend would play that game while talking on Skype. I think that game was the only thing that got me through the summer of 2011.
Ing I agree, Spell Stack, that dev's other game, was pretty cool, but my friends thought it was too challenging. I'm not much of a word game person, but I loved that one. I also loved Ear Monsters... it was a fun little time waster especially with all the achievements you could get. I also enjoyed the somethin Else games, though I only made it about half way through Papa Sangre 2. It's a shame those games were all lost during the 64 bit app upgrade a couple years ago.
As for current games, my favorite is still Apple's own Texas Hold'Em game. Apple nailed it by making the rerelease last year 99% accessible... that 1% that isn't is just little things that I'd like to see fixed but don't affect the gameplay at all. I've never played poker in real life, but during lock down I've been watching several poker tutorials on YouTube just to try and get better at that game. For now, I'm still stuck on the fifth tournament. Since it's a mainstream game and it's free, I be able to convince my family to download it and play multiplayer with me next time I see them.
There's also still the ever-present games in Dice World, just because it's turn-based. I've also in the last couple days picked Fruit Pot back up. Too bad that game also had to go.go.
Hi. While I might agree with you regarding more accessible games for bline people, I really take issue with those that want everything for free. In a lot of cases these Devs are one man bands and frankly, given what we have to pay to make pcs accessible, paying a few quid for a game is peanuts. It's no wonder Devs don't work so hard on this front. Coupled with their lack of understanding and possibly exposure to people with a vision impairment, if they are expected to give everything away for free then why would they bother? Why not just make games for people who do not have accessibility challenges as they wil pay for them. Get a grip guys. Accessible yes, but free? Why? Diceworld costs me a tenner a year and I'm glad to pay it. Blindfold games cost me to get the unlimited versions and I'm glad to pay that too. These devs deserve payback for their talent. Hell, if i could program I'd be out there making money as well. I'm probably going to get flamed for this post but so what? Get over this entitlement attitude and pay people for their hard work. You can rest assured it won't cost you as much as a copy of JAWS does.
It's our attitude I blame for the most part on this. It's not about if the developers understand voice over, it's not even about something for free. It's our attitude of I want this because i'm blind that bugs me. Every time I see a person looking for help, one of two scenarios happens. either they are inundated with requests for a "free' copy because the developer was generous enough to provide a limited number of codes. Or the other thing I see which turns me off is when someone asks for beta testers, they once again are flooded with "I'll help", and "me!". Also what else irritates me is that if the person asks to be sent an email or sign up at a particular website, all you see below is I'll beta test, and, Here's my email. follow instructions people. The games which are no longer being played Apple killed off, plus I'm sure most of them were abandon because they were 32 bit instead of what i think is the 64 bit they are required now. I mean look at money reader, that's a great app but when it no longer works. I will not be using cash reader. I'm not a fan of the subscribe so much per year model. Yes, I know the developers are hard at work but I'm unwilling to pay for that.