My new iOS game: Shift The Disks

By quanchi, 17 June, 2025

Forum
iOS and iPadOS Gaming

Hello everyone, This is my first post on Applevis forums.

Yesterday I released my new game called Shift The Disks. It's my take on Towers of Hanoi puzzle game. The goal is to move all the disks from tower 1 to any other tower with the rule being that you can't put a bigger disk on a smaller one.

You can get the game from the Appstore using this link or take a look at it in the Applevis directory here.

Feel free to discuss the game here or post any suggestions or bugs you find

I really hope you enjoy the game.

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Comments

By Khomus on Wednesday, June 18, 2025 - 03:23

I've been playing it on the M2 Mini, I have to download it to the phone at some point. If I'm careful I can finish six discs in the minimum number of moves. I haven't managed seven yet, but that's probably because I just went too fast and didn't think it through. I know the pattern but it gets trickier to keep straight the higher you go, naturally. At least it does for me anyway.

By quanchi on Wednesday, June 18, 2025 - 23:59

Hi all,
Khomus I'm glad you're enjoying the game. It's definitely harder the more you increase the number of discs you play with, it's also more fun since you have to solve the puzzle in the minimum moves possible.

By the way, a new version is out.
It adds a sound for winning the game and fixes a small bug when you take a disc and put it back on the same tower, it used to play the wrong move sound and not count it as a move, but now it's fixed.

By quanchi on Monday, June 23, 2025 - 22:02

This should've been on the Appstore sooner but thankfully it's here now. Hopefully this version makes your experience playing the game a better one.

Version 1.2: Added: Now the disk gets actually removed when you take it from a tower. Added: A toggle in the main menu that simplifies VoiceOver description for towers and disks. If it's on, VoiceOver will no longer say the words tower and disks, as well as the tower number. This should make it easier to people who use VoiceOver to solve the puzzles faster. The toggle is only visible if VoiceOver is on.

By quanchi on Sunday, July 27, 2025 - 10:45

Hello everyone,
This version has been out for awhile.
I've been meaning to update this topic about it but I was busy the last few days.

Here is what's new:
Changed: the minimum required moves message is now in the same view as the picker where you get to choose the number of disks to play with.
Changed: the successful move sound now plays along the winning sound

Enjoy.

By Khomus on Sunday, July 27, 2025 - 16:30

I like that it's in the same section where you pick the number of discs now. It's a small change but it keeps things together, and it's nice that the game just starts now.

By KE8UPE on Sunday, July 27, 2025 - 21:30

Hi,
I'm curious to know how this game works?
Is it like Solitaire?

By Khomus on Sunday, July 27, 2025 - 22:30

Have you ever played the game with a stack of rings on a peg that get smaller as they go up, and there are three pegs? Well, in case you haven't.

There are three rods or pegs. One peg, usually the leftmost, has a stack of discs/rings on it. The discs get smaller as you move up the stack. The object is to move all discs from one peg to another peg. You can only move one disc at a time, and only a smaller disc can be moved on to a larger disc. You can also move a disc to an empty peg.

Once you've figured that out, your goal is to do it in the minimum number of moves possible, which is always 2^n-1, i.e. two to the power of the number of discs, minus one. So for four discs, the minimal number of moves is 15, 2^4 = 16, minus one.

By Enes Deniz on Monday, July 28, 2025 - 09:15

I couldn't complete the game with ten disks in the minimum number of moves possible because VoiceOver focus got stuck somewhere and a flick of mine didn't move it where I actually meant to place the disk so the disk was misplaced when I double-tapped and now I'm too lazy to start over. An undo option by double-tapping or shaking the device would be cool. Also, it'd be great if the duration in which the player completes the game were taken into account when calculating the score. A game with a certain number of disks completed in a certain number of moves in fewer seconds should be deemed better than another game with the same number of disks completed in the same number of moves in a longer duration.