Developer Announcements

Description

For all announcements from app developers: New releases, app updates, beta testing opportunities, etc.

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Hi, I'm Zengrui Liu, a student developer. I built SceneVoice, a free Chrome extension and web player that uses AI audio description for YouTube with NVDA, JAWS and VoiceOver. Try without installing at https://reddynb666.github.io/scenevoice/play/ with your own free Gemini key. Looking for 10–30 blind or low-vision volunteers for honest feedback (about 20–30 minutes). Non-commercial student project. Reply and I'll send a short guide.

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Hi everyone,

I'm Roman, a developer from Brno in the Czech Republic. I have ADHD and a bit of dyslexia, and I made Tuneread so I could listen to the articles I save instead of letting them pile up. It has been on the App Store for a couple of weeks, and I'd really like to hear from people who use VoiceOver every day, because I don't.

How it works

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Hello everyone,

I'm the developer of Lullwind, a new sleep and relaxation app for iPhone and iPad. I'm a VoiceOver user myself, and I'd appreciate your feedback on how the app works with VoiceOver.

Lullwind is inspired by a wind-up music box: as the timer ends, the music slows down and fades away. You can combine music, an ambient sound and a voice recording, adjust their volumes separately, and save mixes for later. There are also ready-made mixes.

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Hi everyone,

I’m the developer of Mole, a native Mac utility for cleaning caches, uninstalling and updating apps, maintaining macOS, analyzing disk space, and monitoring system health.

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Hi everyone,

I'm back with a new app! MusicFollow is now in public beta. It's a free app for iPhone and Mac that follows the artists you love on Apple Music and tells you when they release something new.

I built it because other release trackers I tried kept making VoiceOver lose its place: you mark an album as played, and you're sent back to the top of the list. With MusicFollow, after any action, VoiceOver stays exactly where you were. That's the number one rule of the app.

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Hi, I'm the developer of several accessible iOS text adventures including Nano Empire, Evelyn's Farm, Pocket Reality, and Magical Maintenance Mystery. I just released Nano Empire 2!

https://apps.apple.com/us/app/nano-empire-2/id6759690153

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Hi everyone,

I'm a blind developer and I use VoiceOver every day, so OneDay was built and tested with VoiceOver from the start.

OneDay is a simple day counter. You add a date that matters to you, and it tells you how many days are left until it, or how many days have passed since it. Birthdays, anniversaries, a trip, the day you quit smoking, that kind of thing. It's not a to-do list or a calendar.

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Hello AppleVis community,

I’m the developer of OutBrick: Block Sort Puzzle, a sliding-block logic game for iPhone and iPad. I’m sharing it here because accessibility shaped how I built it, especially support for colour-blind and VoiceOver players.

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Hi everyone,
I’m Yan, the developer of Perception Assist. Some of you shared feedback on earlier versions, and I wanted to let you know that version 2.2 is now available on iPhone.
I’ve been working on Walking Guard. It now gives clearer alerts about nearby objects, repeats itself less, and no longer asks you to choose a mode before starting. I hope that makes it easier to use when you’re out and about.

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Hi! I am an independent developer with more than 10 years of experience writing production code for big companies. I have just finished my own app, Radien, a network diagnostics toolbox for iPhone and iPad running iOS 18 or later, which also runs on Apple Silicon Macs.
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I build RealTime AI Cam, a free app that tells you what the camera is pointed at, out loud. Everything runs on the iPhone itself, so it works in airplane mode, with no account and nothing to buy.

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Hi, I’m Nathan, the developer of Renarrator for iPhone. It reads a video’s existing captions aloud in a voice you choose, synchronized to the picture. I’d welcome feedback on whether this fits your video-watching needs and what gets in the way. I’m not presenting it as a tested accessibility solution.

It requires accessible captions and reads caption errors too. It mutes the entire original soundtrack, including music, and doesn’t support background playback. Local AI voices are English-only and require at least 6GB RAM.

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Hello everyone,

My latest app, ReSort, is now available on the App Store for iPhone and iPad.

Water sort is one of the most popular puzzle genres in the world, played by millions of people. But most games in this genre are full of ads and timers, and many of them cannot be played with a screen reader at all. That is why I made ReSort: a calm, ad-free water sort game that you can play with VoiceOver, a keyboard or touch.

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As a podcasting fan and enthusiast since its inception in the early 2000s, I've used a lot of podcasting apps. Most recently Downcast on MacOS and iOS. I loved the interface, the way that syncing between the Mac and the iPhone was flawless, and the configurability. However, unfortunately, it seems that Downcast is no-longer being actively maintained. There are bugs in the macOS version that make it impossible to get into the settings, iCloud syncing is broken, and there have been no updates for almost a year nor any communication from the developer.

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Since or Until? An accessible date picker experiment — testers wanted

I've made a little web app called Since or Until?, and I'd love some feedback from AppleVis users, particularly anyone using a Mac or Android device.

It answers questions such as: How many days until Christmas? How many days since a particular event? How many Tuesdays have passed? When will the next 1,000-day milestone arrive?

But the date calculations aren't really the point.

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Hi everyone,

Sonarush is a free real-time action game for Mac and Windows, played entirely through sound: 3D audio and speech replace the screen, and it speaks through VoiceOver. Version 2.0 is out today, and it's the biggest update so far: the game goes online. You can play with other people, team up with friends, join a club and climb the leaderboards, and everything you liked offline is still there.

If you have 1.1.1, the game updates itself: just start it. Otherwise download it from https://sonarush.vabax.it or https://vabax.itch.io/sonarush

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Picture this: dinner is ready, or you simply cannot be bothered to get up and go find everyone else in the house. You have wanted an easier way to reach the rest of the household. I may have a solution for you.

I have built an iPhone app called Sonos Announcements that lets you send spoken messages to all of your Sonos speakers at once, or to individual ones.

The app finds the speakers already on your Wi-Fi network, so there is no extra account to create and nothing to sign up for. Everything stays local on your own network.

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Hi everyone,

I've had some vision challenges this year, and I started building HoloKitty, a small audio fiction project you play in the browser. I'm the solo developer here, sharing the first story here because I'd really value feedback from this community.

The Tuxedo Cat is a short Halloween story. On Halloween night, a charming and slightly too philosophical tuxedo cat shows up at your window with a strange proposal. You talk back to it, and what you say decides how the night ends.

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Hi everyone, I'm Igor, an indie developer, and I make Timix, a timer app for all Apple devices.

https://apps.apple.com/app/id6774768385

Timix turns timers into routines that speak each step, so your hands stay free while you cook or work out. Start one with Siri or from your Apple Watch. The built-in 5 Min Exercise routine says "Stretch your arms and wrists" as each stretch begins, and Crispy Broccoli waits after every step until you're ready. Your own spoken cues need Timix Premium.

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Hello everyone!

So, after much soul searching, thinking about what I want for the future and whether I could make this a sustainable concern, I've decided TurnOver is now free and open source, under the GPL. Anyone can use it, read the code, check it, change it and build it themselves.