For our upcoming game FEER we are on a crucial crossing of development. So we want to hear the opinion of you all.
A good game has to offer a complex structure to be entertaining and worthwhile being played for a longer time.
But to get all the essential information to navigate and understand the gameplay, it is a little overwhelming at the beginning,
sometimes a little hard to get into. That is, what we learned from our first pre-testers.
so my question:
How do you get along with games, that take a time to get into, by learning more and more to get better
do you all prefer easy games, quick to get into, with the disavantage, that they maybe get boring too fast.