Apple Arcade Anyone?

By ming, 20 September, 2019

Forum
iOS and iPadOS Gaming

anyone join the apple arcade yet?
any good an playable games in there?

Options

Comments

By Siobhan on Thursday, October 3, 2019 - 05:09

I didn't only because I don't want to get charged the subscription fee if I forget to cancel on time.

By ming on Thursday, October 3, 2019 - 05:09

I think it has one month for free trial right?

By ming on Thursday, October 3, 2019 - 05:09

sadly, it doesn't have it in Hong Kong yet!
hopefully we can have it soon!

By Siobhan on Thursday, October 3, 2019 - 05:09

I'm sure it will roll out soon. I might jump the gun and try it. I don't know.

By Greg Wocher on Thursday, October 3, 2019 - 05:09

Hello,
Unfortunately none of the games in Apple Arcade are accessible. I read a tweet about this from a gamer on twitter a couple of days ago. He went thru all the games so far and none are accessible.

By Devin Prater on Thursday, October 3, 2019 - 05:09

None of the games so far are accessible. Some of the games do that thing where voiceover gestures are passed through to the app, but the game still isn't playable. I hope this isn't a sign of things to come from Apple, because this worries me. If they release one thing with their name, and approval, stamped on it, that isn't accessible, and we don't ask them about it, and point out its inaccessibility, I'm afraid that they'll start pulling back from us. But Apple TV Plus is said to be accessible, so hopefully it will be. But, the trailers for Apple Arcade had audio descriptions, and yet the games weren't accessible.

I've emailed Apple Accessibility about Apple Arcade, so we'll see what happens.

By superblindman on Thursday, October 3, 2019 - 05:09

In reply to by Devin Prater

Greetings folks,
I wanted to jump in here to help provide a little perspective. While it is true that the games of Apple Arcade aren't accessible, this is not Apple's fault. Apple is simply providing Apple Arcade for developers and consumers. It's a cheaper way for consumers to access a bunch of games, and it's a way for developers to get their games some attention. Technically, Apple Arcade itself, just being a new section of the app store, is fully accessible. That's where Apple's part of this ends. It is not their responsibility to make games that they didn't create accessible to us. Accessibility or lack thereof lies with the individual developers of these games.

That said, we are in an age now where accessibility is a much larger concern. Many, many developers are beginning to pay attention to accessibility of all types. I suspect that, with time, games we are able to play will appear in Apple Arcade naturally, as blind accessibility becomes more widely-adopted. Until then, though, if there's a game you really want to play, the right move is to contact the developer of that game, as we've done with many games on IOS, and see how they respond. Just my 2 cents, folks.

By Perry Simm on Thursday, October 3, 2019 - 05:09

Hi!
You are implying that Apple is simply providing Arcade as a platform but is not involved with the games themselves. I'm sorry to have to point out that this is a glaring case of lock of research. On the Apple Arcade website for developers, we find:
"Weā€™re not only backing these visionaries, our team is working closely with them to realize the games of their dreams."
The link, for your reference, is:
https://developer.apple.com/apple-arcade/
Cheers Perry

By superblindman on Thursday, October 3, 2019 - 05:09

I hate to be this guy, but that doesn't mean what you think it does. Helping the developers "realize the games of their dreams" doesn't equate to actually, literally helping develop the game. Apple likely provied money, as well as tools to ensure compatibility with all devices. SDK's and such. So OK, while you're right that they were somewhat involved, my statement still completely stands. It is still not Apple's responsibility to make these games accessible. Even with this little bit of involvement, the games are not Apple's games.

By DrummerGuy on Thursday, October 3, 2019 - 05:09

Apple arcade is only the platform. It does not necessarily mean that all games will be accessible. The way I see it, it will always depend solely on the developers.

By Justin on Thursday, October 3, 2019 - 05:09

You're exactly right here. Apple provides the tools to make the games accessible. it's up to the devs of these apps to make it usable. I won't hold my breath on this yet.

By MaranatĆ  on Thursday, October 3, 2019 - 05:09

But Apple could force game developers to make them accessible by entering this new rule, in order to be part of the platform the game must be accessible. In this way the developers will be obliged to make them accessible otherwise they will be excluded from the platform. That's what we have to ask Apple!

By superblindman on Thursday, October 3, 2019 - 05:09

That is no way to win the fight for accessibility. That statement is too broad. I assume you're specifically refering to blind accessibility, and if that is the only requirement, that in itself is exclusionary thinking. What about those with cognative impairments, motor impairments, and so on? Where does this accessibility requirement draw its line? Furtehemore, it doesn't create good will not to give developers a chioie. The best thing we can do is educate developers, and allow them to reach these decisions on their own. it takes longer, but it's the better approach IMO.

By J.P. on Thursday, October 3, 2019 - 05:09

Itā€™s unrealistic to want all games to be accessible. Cost, technology, and longevity play into some of that.
I think Apple missed the mark by not having accessible options from the start. Along with hyping those options. Itā€™s good optics, and shows dedication within all platforms.
I hope Apple, and developers will step up and find the value of inclusion. You can count on Apple getting an earful with the current options. Not a single game is pretty pitiful. Just my opinion!

By Joel on Thursday, October 3, 2019 - 05:09

To post 13, that is no way to advocate for accessibility. As post 14 said, what about other people with other disabilities? Thatā€˜s exclusion.
Also, consider the reaction of the abled community. They would be understandably outraged. Forcing game developers to make their games accessible and then not letting them develop anything if they refuse to comply with the rules Would not get a good reaction out of the community that we are trying to convince to make games accessible. Not all games can be made accessible, and thatā€™s OK. Not all of them have to be.

By Zachary on Thursday, October 3, 2019 - 05:09

Apple definitely has some level of responsibility in my opinion. I wonder if they even made the game developers aware of accessibility guidelines at all when developing these titles. I'm honestly kind of disappointed that we won't be able to use this service, and like others hope this trend doesn't continue.

By Zachary on Thursday, October 3, 2019 - 05:09

I also think if things don't change soon, we need to reach out to apples accessibility team and see what's going on. I think Apple needs to at least test for all accessibility features before allowing games into this platform, and if the game is found to not work with those features, this fact needs to be stated on the product page. It's ridiculous that in 2019 we're still having this conversation in my opinion. Things should have changed a long time ago.

By Joel on Thursday, October 3, 2019 - 05:09

Technically, they donā€™t have to. All they have to do is make sure that the platform is accessible, but they donā€™t have to help developers or even let them know about the accessibility guidelines. I say we asked developers of accessible games to see if they can go into Apple arcade. Games like six ages, King Of Dragon pass, crafting kingdom, and games that the community generally likes.

By Zachary on Thursday, October 3, 2019 - 05:09

Why are we settling for titles we already know. The whole point of this platform is to have games that are not in the regular App Store. Why aren't we pushing the envelope? Why aren't we asking for more?

By Joel on Thursday, October 3, 2019 - 05:09

Because if games that we like are inducted into Apple arcade, it will let the mainstream know that accessible games do exist.

While I understand your logic, if these games were included in Arcade, they would most likely no longer be able to be purchased from the App Store. This is an obvious issue because if people didnā€™t want Arcade but wanted to play these games, they wouldn't be able to obtain them. I really think it's time to push for more accessibility in main stream titles. I certainly don't think everything could be made accessible, (at least not yet) but I'm pretty sure a lot of touch based games could work pretty well. I really don't understand why Apple isn't pushing for more from the developers for Arcade, and it annoys me a little bit to think that they are settling for inaccessibility when they are usually really innovative in this area.

By Bookworm on Thursday, October 3, 2019 - 05:09

"Hello. While I do agree that Apple needs more accessible gamesin Apple Arcade, I don't think we should jump ship immediately. I found 1 game which is mostly accessible but has some issues. It is called Dear Reader and is a casual word game. The object is to fill in missing words from popular literature passages of public domain books. The issue is the blank words are in blue and it is hard at first read to figure out where the blanks are located in the passage. At the bottom of each screen, there is a selection of between 2 and 4 words to insert in the passage. Inserting thethe words is done by the 1 finger double tap gesture. After browsing through the new VO settings in iOS 13, I found commands which relate to text attributes, such as move to next color. Those were listed when looking in the touch gesture commands. I tried setting up an activity to read the blanked words in a different voice, but there were no attribute settings in Activities. I can still play Dear Reader independently, but it takes a bit more time for me to figure out which words are missing. The The game is usable if one can fight through these issues. I have left a review in the Arcade mentioning the accessibility issues. If they are addressed, then Dear Reader could be the only accessible game in Apple Arcade. Hopefully more mainstream developers will add accessibility in their games as well.

By Tangela on Thursday, October 3, 2019 - 05:09

I think asking for all games to be accessible is an unreasonable request. Asking for some promotion of accessibility tools in the Arcade documentation, or specifically soliciting a developer willing to commit to accessibility, however, seems a quite reasonable request that could be made of Apple.

By KE7ZUM on Thursday, October 3, 2019 - 05:09

It can and dos happen. For example the twitter app which works grate for us does not for the deaf blind as the braille layout is just plane horable so I've heard. So accessibility for all is nice but not very doable in my humble opinion.

By Zachary on Thursday, October 3, 2019 - 05:09

In my original comment and #25 as well, it was never said that it should only be for the blind. In my comment, I specifically said ā€œallā€ accessibility features, meaning for multiple disabilities. I'm not saying that apps need to work with absolutely every single accessibility feature that exists in the OS. I think that Apple should test for all accessibility features, then on the product page list which specific features the game works with. I agree with Oliver that it should be in the App Store as well, and I think Apple really needs to do more in this area. Please read comments more carefully before replying to them in the future. Thanks.

By KE7ZUM on Thursday, October 3, 2019 - 05:09

We could try that, but how many devs would actually be willing to do this? Not many I would guess. I know crafting kingdom would be willing to do this and dice world and maybe audio wizards, but those are the only 3 I can think of out of all the games i play.

By Paige on Thursday, October 3, 2019 - 05:09

The only problem is some apps are accessible by accident, so they might not have that in their app description

By Scorpion on Thursday, October 3, 2019 - 05:09

In response to comments 13 through 17. I'm sorry, but that's the exact attitude that gives the disabled community, or more specifically, the blind community as a whole a very bad name. Expecting developers to cater to your, quite frankly, unrealistic expectations is arrogant and conceited to say the least. While it would be nice for game developers to add accessibility features, you need to keep in mind the market they're developing for. That being the sighted market. Yes, there are some devs that specifically target the blind/low vision crowd, and yes, they're few and far between. But rather than being grateful for what you've got, you're demanding that EVERY developer be held to this standard, which is just not practical. Apple has zero responsibility in regard to ensuring that every program that gets approved and shipped to the app store meets the accessibility guidelines. Their responsibility stops at what they, themselves develop. So rather than trying to bend the world to your desires, accept that there are some things that you can't have, make do with what you have and move on.

By Perry Simm on Thursday, October 3, 2019 - 05:09

In reply to by Scorpion

In response to #33: Being grateful for what one has does not preempt one from wanting more. People who make the world a better place are usually satisfied with some things while at the same time being dissatisfied with others. In addition, commanding people to be grateful is just as ridiculous as commanding someone to be hungry, to fall in love with you, or to spontaneously begin to love grapefruit juice if they previously hated it. You are making more category errors than I could comfortably shake a stick at.
Passion and desire are the rungs of the ladder which leads us to higher ground. Gratitude is the foundation on which that ladder is standing. We are not entitled. We are deserving. And we know it.
Don't be afraid to fight. Don't let anyone brainwash you into feeling guilty for wanting more.
Cheers Perry

By J.P. on Thursday, October 3, 2019 - 05:09

In response to Scorpion and #33. No way was my response entitled. Mine was #15. I did say it was a shame that Apple didnā€™t highlight accessible games. I also began with the unrealistic goals of wanting all games accessible. I suggest you read something correctly before chastising a post.

By brandon armstrong on Thursday, October 3, 2019 - 05:09

In reply to by J.P.

I just want to say here scorpion that was very wrong of you to post that comment about people being entitled clearly you have not been in the app store and have seen the lack of games that people have in this community. sorry, but not all of us want crap like card games, dice games, and text only based games month after month after month. all some of want is the ability to play a main stream game that everyone else on IOS gets to play and to be able to play right along side our sited counterparts in that regard. I'm sick and tired of the be grateful for what we have and we shouldn't push for more inclusive gaming experiences. sorry, but you couldn't pay me to buy any of the blindfold junk that seems to come out every single month. sited people wouldn't even play that, and role something like that out to them, and see how fast they leave the app store in droves. why should we be subjected to this kind of lack luster gaming experience just because we can't see, or have other disabilities? it's beyond ridiculous and it's high time we start pushing main stream devs to include us, and not exclude us.

By J.P. on Thursday, October 3, 2019 - 05:09

Iā€™m a handi-capable person. Intelligent, ambitious, and capable.
Thereā€™s nothing wrong with wanting more. Why should I settle for less than a sighted person. By all means, settle if youā€™d like. All games canā€™t be accessible, but many can with visionary developers.
My fight is never entitled. I will not ever just lay down and just say Iā€™m ok with less than my potential. I pity the ones who are ok with status quo.
Thereā€™s a way to be an advocate, but understanding thereā€™s limits. There needs to be communication between our community and developers. Approach is definitely key. Thatā€™s not entitled, but contributing to the human experience.
Also, well said Brandon Armstrong.

By brandon armstrong on Thursday, October 3, 2019 - 05:09

I would like to say thanks to the person that agrees with me. while I understand that there are limits on accessibility and gaming, why should we as people with disabilities settle for less of a gaming experience. I'll keep saying it until I'm blue in the face. role something like a blindfold title out to sited people, and you will see how fast they leave the app store in droves, and some may ask why would they do this? the simple fact is people who can see don't have this kind of lack luster gaming experience. they don't want junk like we get endlessly in the app store and even on mainstream consoles. put it this way, if EA sports can make madden accessible then their is absolutely no reason why we can't expand that kind of gaming experience to the app store on iOS. Like I said in my last post I'm sick to death of the junk that roles out of devs like blindfold games in the app store and card games and dice games. I commend the devs who attempt and get a game like audio wizards out and put an effort into making an enjoyable gaming experience for us all. that's the kind of gaming I want to see in the app store, not junk like blindfold games and endless numbers of card and dice games. I'm sorry folks, but just because I have a disability doesn't mean I should settle for less of a gaming experience then my sited counterpart.

By Perry Simm on Thursday, October 3, 2019 - 05:09

Hi!
The blindfold games are not mainstream, and were never meant to be. That, along with the fact that some of them may be called minimalist, does not imply that they are bad per se. There's a place and a target group for them, and I'm sure they are bringing a lot of joy to blind kids everywhere, which is more than what can be achieved by complaining alone.
We need to find a workable combination between supporting what exists, and planting the seeds of what doesn't exist yet.
Cheers Perry

By Trenton Matthews on Thursday, October 3, 2019 - 05:09

So, if you got folks on an XBox being able to play games ā€˜decentlyā€ via the use of OCR with a Windows screen reader, and folks are also trying to play sighted games via an Android screen reader with OCR (I wonā€™t mention its name here for the 3rd time), why canā€™t VoiceOver implement A ā€˜virtual screenā€ feature for the same thing?

Several people on here (including myself) have been wanting that on the IOS side. I mean, you can play ā€˜Final Fantasy Record Keeperā€ for the most part... Hmmm, I should try GTA some day. Not necessarily for the missions, I just like picking up people and making sure I donā€™t crash into things. Well, ok, maybe I ā€˜doā€ like doing that sort of thing...

By KE7ZUM on Thursday, October 3, 2019 - 05:09

I think we should try and start a conversation with main stream devs. Pokimon go, I'm looking at you, again. Also, I agree. I've ben playing gears 5, and madden, and killer instinct. I think right now the xox has more accessible games than iOs will ever have, and I mean mainstream games, not the crud blind fold puts out. I don't ven see many kids playing that stuff as they want to play mortal kombat on their phones etc.

By ming on Thursday, October 3, 2019 - 05:09

well, this Forum:Ā  topic is one of the trending post....
I am glad

By Robert Spangler on Thursday, October 3, 2019 - 05:09

Hello, it is unreasonable to expect that all game developers will make their apps accessible. First, some of them by their nature are very visual and likely can't be made accessible. Second, even if they could be made accessible, it costs a lot of money to develop apps, and making a game accessible is more challenging than making just the typical app accessible, so this would involve a lot of resources which many developers simply do not have. Too many blind people, hell too many people in general, have an entitlement complex and think that just because they want something, they should get it. I would love to see more accessible games, but I would also be willing to pay an additional cost for the accessibility, which even then probably wouldn't cover it since we are a small community.

I think that we need to accept the reality that games simply are not going to be accessible most of the time, unless it's someone who specializes in creating games for the blind. A cool, fast-action shooter, anyone? This is totally possible all through sound and I've been wanting one of these ever since we only used our desktop computers to play games.

By brandon armstrong on Thursday, October 3, 2019 - 05:09

do you know how sick to death i get off hearing this same lame excuse of games can't be made accessible? don't hand me that line because EA sports is making accessible games. look at madden. I'm tired of the defeatist attitude of we should except less of a gaming experience just because we have disabilities.

By Perry Simm on Thursday, October 3, 2019 - 05:09

@44 first of all, you're attacking a straw man. Nobody, except maybe the very foolish, believes that all games can be made accessible, and this has been pointed out here before so it's not even new. Secondly, impertinently diagnosing people with complexes is way below the standard of rhetoric I'm usually seeing here.
Cheers Perry

By Ray Rucker on Tuesday, December 3, 2019 - 05:09

We shouldn't bash app developers like Blindfold Games. They make games for us, and while they may not be mainstream games, there are some of us who do enjoy them.

By Clayton Jacobsā€¦ on Wednesday, February 3, 2021 - 05:09

Before I give my 2 cents on this matter, I have to say that it's deplorable how many blind people are sighted apologists and go out of their way to excuse sighted people for their discriminatory behavior and attack those of us who rightly call it out. If you don't want to fight for accessibility, sit down and shut up and let those of us who are about that take it up as usual. Besides, we're the ones pulling the weight when you sighted apologists don't!

Here is my problem with Apple, and it's not just Apple, but sighted owned companies in general. They market for our patronage, we buy from them, then they turn around and have the audacity to say that they owe us nothing. We need to start using our power as blind people to demand accessibility across the board, and boycott every sighted owned company that refuses to adhere to our demands. Apple has an obligation to require their developers to make all products and services accessible. Apple has billions of dollars at their disposal to make that happen. Even if developers don't incorporate accessibility, Apple can very readily code the apps with accessibility. Apple also must hire more blind developers, executives, and others throughout Apple's operations. For those people that say that we need to include disabled people in accessibility, you are correct. However, the disabled and multiple disability communities need to push for those things. The only responsibility we have as blind people is to advocate for our own interests. You don't see the wider disability community advocate for us. Also, one final remark. If Apple was serious about its diversity and inclusion efforts, they would hire people like Andre Louis or Jonathan Candler, people who know audio engineering, web development, and more. Apple has a lack of people in the accessibility division that know Logic, Final Cut Pro, and X Code. All of you that want to let Apple off the hook are the very reason why progress has largely been stagnant within the blind community, and has regressed in certain areas, particularly braille literacy. You hate yourselves so much and want to be sighted so bad that you're willing to undermine the blind community and collaborate with sighted folks for our demise. We're not going to allow you to control the narrative, period point blank! Blind power!!!